Creative Bloq on MSN
Why Big Hops’ developer rejected retro level design despite GameCube-era inspiration
So I [was] really like, what if you started with the best 3D Mario as your base, and then add this kind of design sensibility ...
In the early days of gaming, graphical fidelity was still in its infancy, and many titles struggled to faithfully execute their artistic direction with the available hardware. As time went on, a push ...
Despite Mario reaching his 40th anniversary this year with Super Mario Bros, we’re about to approach the 30th anniversary since Mario made his 3D debut with Super Mario 64 in 1996. This became a ...
The Zelda series is split up into two main series: the 2D series, and the 3D series. Both have their pros and cons, and every game within each is unique and interesting in its own right. There have ...
Maddie Fisher is a writer, journalist and game developer. She was born and raised on the east coast, having started working in games journalism over ten years ago. She tends to enjoy musical theater, ...
As a self-proclaimed lifelong learner and former educator, Amy Boyington is passionate about researching and advocating for learners of all ages. For over a decade, Amy has specialized in writing ...
An HR advisor with a background in recruitment and HRIS functions, with a passion for video games and writing. Oliver grew up playing Call of Duty with his siblings and has garnered 1000s of hours ...
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