Of course, there's no overlooking the practical foundations that enable that approach to game development in the first place: Dead Cells was a massive hit, surpassing 10 million copies sold back in ...
October 27, 2025: We've changed the headline of this story to better reflect developer MotionTwin's quote. "We are still very, very proud of the project," artist and level designer Gwen Massé says of ...
Developer Motion Twin supported its hit roguelike Dead Cells for years before moving on to Windblown. The metroidvania grew exponentially through updates and successive pieces of DLC, but fans were ...