As technology has allowed videogames to become more and more realistic, animation techniques have also evolved to bring characters to life. In just the past 15 years, developers have moved from ...
Animators have a tough task creating realistic animations that reflect the nuances and emotions of real people. But Mixamo has created a game development tool called Face Plus that can capture a face ...
A former BioWare developer has shared his thoughts on where Mass Effect: Andromeda's facial animation may have gone wrong. Of all Andromeda's successes and failures, its facial animation has dominated ...
There’s way more to human communication than just words. Anytime you connect with someone face-to-face, or through a webcam with FaceTime or Skype, you are adding to the conversation layers of ...
What opportunities did the work on the new Deus Ex: Human Revolution afford Cubic Motion? Gareth Edwards, company director: What we really demonstrated as a company working on Deus Ex was our ability ...
Facial animation and performance capture represent a rapidly evolving field at the intersection of computer graphics, machine learning, and human–computer interaction. This discipline focuses on ...
Remedy announces that it's developing facial animation technology meant to surpass the impressive tech seen in L.A. Noire. According to a report by Edge magazine, who got to visit Remedy's ...
In November of 2016, we spoke with Adobe about Project StyLit, a research project that used artificial intelligence to apply an artistic style to a three-dimensional model. It was an intriguing ...
Mass Effect: Andromeda’s facial animations are not very good which has led segments of the internet community to lose their minds. Memes, gifs, blog posts, articles and despicable sexist attacks on ...
At GDC 2013 I saw a cool demo at the AMD booth called FaceX. Created by a company called Mixamo, FaceX tracks a player’s face using a standard webcam and can use that data to animate a 3D model in ...
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