The battle between Adobe Flash and HTML5 continues to rage, but in the meantime, YouTube has come up with a solution that serves up both players. Josh Lowensohn joined CNET in 2006 and now covers ...
Research in Motion will continue to use Adobe Flash Player, at least for the BlackBerry Playbook tablet, even after Adobe announced it will discontinue Flash for the mobile Web. RIM also said in a ...
Companies have begun to phase out Flash in exchange for HTML5 because Apple products don't support Flash, Google cannot index interior pages, some browsers don't display Flash objects, and Yahoo and ...
Document sharing site Scribd, which allows users to upload PDF, Word, PowerPoint, and other documents on the web using Adobe's Flash Player, has announced that it will begin converting its file ...
Believe it or not, Flash still has an ardent fan club. The once-ubiquitous media player for browsers has taken its lumps, thanks in large part to security issues. However, diehards remain in Flash’s ...
Web content providers and designers who have all along used Adobe (News - Alert) Flash but now have to embrace the new web standard will heave a sigh of relief as SourceTec Software has provided an ...
News about mobile Flash's demise hit last night from ZDNet, and Adobe confirmed the report in a blog post this morning. The announcement comes after Apple boldly chose not to support Flash on the ...
Apple’s Safari is driving another nail in the coffin of Adobe Flash by no longer telling websites that offer both Flash and HTML5 that the plug-in is installed on users’ Macs. The Mac maker is ...
On Tuesday, Adobe CTO Kevin Lynch fired back, claiming that Flash is plenty capable of running on the iPhone and suggesting that Apple hasn't shown interest in supporting the technology. As evidence ...
Following this week's demonstration of the Unreal engine running on Flash 11 and ongoing rumours about HTML5's performance on iOS 5, we returned to a current favourite, asking the Mavens: Is Unreal ...
Flash versus HTML5 is a false dichotomy since they are not equal as tools or as mechanisms to deliver content and/or interactivity. Developers need to weigh the requirements of their project against ...