Frame pacing explained shows why FPS alone isn't enough; learn how consistent frame delivery ensures smooth gameplay and ...
As a driver-based solution, AFMF differs from AMD's FSR 3 and NVIDIA DLSS 3 Frame Generation, which require per-game implementation. AFMF debuted not that long ago, and the consensus is that its ...
In the third part of our four part series on video processing and standards conversion, Phil Rhodes explains why frame rate conversions and temporal remapping is such arduous tasks. In the previous ...
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