Crimson Desert's AI placeholder art controversy has led to many devs sharing sillier temp assets made by humans and MS Paint ...
Capcom has clarified its current stance on generative AI in its videogames. The major Japanese publisher and developer behind popular series like Resident Evil, Street Fighter, and Monster Hunter has ...
Capcom told its investors that its players won't be presented with any AI-generated assets, but it's unclear where it draws ...
4don MSN
Arc Raiders is a 'Trojan Horse' for demonstrating AI tool usage in game development, says to Nexon
'What needs to be done by hand versus what a machine can do more efficiently?' ...
13don MSN
Capcom reassures fans it won't use generative AI assets for games, but for game development instead
Capcom won't abandon DLSS 5 in current and upcoming games, or the use of AI for development productivity, but promises it won ...
Capcom has clarified its current stance on generative AI in its videogames. The major Japanese publisher and developer behind popular series like Resident Evil, Street Fighter, and Monster Hunter has ...
From horses with too many legs to humans with melting faces, Crimson Desert's in-game artwork paints an ugly picture.
Capcom will not use AI-generated assets in its games but plans to actively use generative AI to improve efficiency across development departments.
The arguments for using generative AI to create placeholder assets don't hold up, especially when they keep leaking into finished games.
Pearl Abyss apologized for the inclusion of several paintings created by generative AI that had been spotted by fans and said ...
There’s no question that one of the biggest talking points during last week’s Gamescom Asia x Thailand Game Show came out of Dead Space creator Glen Schofield’s opening keynote address, regarding his ...
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