After betting heavily on the metaverse—and spending many billions building it—Meta recently pivoted hard.
Meta spent about $90B on metaverse projects, yet mainstream users stayed away. VR offices did not beat Teams or Zoom ...
Meta has announced that its social virtual world, Horizon Worlds, will shift toward a mobile-first experience, loosening its ties to the Quest virtual reality headset line. The decision, confirmed ...
Meta said it's shifting focus for Horizons Worlds to be "almost exclusively mobile" and that it will separate its Quest VR ...
Meta is formally sectioning off Horizon Worlds, the closest thing it has to a metaverse, from its Quest VR platform, ...
In general, Meta frames many of its recent moves as a pivot away from first-party development of VR experiences to a focus on a third-party developer ecosystem, with stats like “86% of the effective ...
Esports has a pattern of community behaviour which traditional sports are envious of: chat streams, watching parties, co-streamers, reactions live. With the help of VR and metaverse versions of spaces ...
Meta is shifting Horizon Worlds away from VR and focusing almost entirely on mobile to reach a much larger audience.
The term "metaverse" has been around for decades but has recently gained significantly more attention as tech companies like Facebook, Microsoft and Roblox have invested in shared virtual spaces where ...