James Andrew, Founder of PixelRouter VR and creator of Z0NE, explores the challenges virtual reality developers face when trying to transcend the boundaries of users' physical space for the purposes ...
Has Samsung found the holy grail for mobile virtual reality? That’s a question VR enthusiasts have been pondering ever since the consumer electronics giant released a teaser video for Unpacked, its ...
Adding to the cost and complexity of VR has been the need for fixed external sensors to enable positional tracking. Oculus Rift uses one small sensor for human-scale tracking, while the Vive relies on ...
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In most body-movement-tracking VR systems, users have to wear sensors on various parts of their body, and/or they must remain within the confines of a base station. The free-roaming Surplex system, ...
Researchers from Carnegie Mellon University have demonstrated a practical system for full-body tracking in VR using cameras mounted on the controllers to get a better view of the user’s body. Although ...
This week VIVE have introduced their new wearable VIVE Wrist VR Tracker which works in a similar way to the VIVE Focus 3’s controller, but can be simply strapped to your wrist or other objects to ...
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