Skyrim improved combat with better physics, but its magic system fell short, lacking flexibility and variety. Oblivion and Morrowind's magic systems offered more freedom, allowing spellcasting with ...
Epic melees with titanic dragons was a main focus of Skyrim. The game's cinematic elements heavily relied on these huge creatures, and this feature certainly succeeded in selling the game. As these ...
The Elder Scrolls 6, as nebulous as it might feel, is eventually coming, and Bethesda’s former design director has shared some tidbits on what could be carried over from previous games, including ...
According to Bruce Nesmith, the lead designer on Skyrim, who left Bethesda Game Studios before The Elder Scrolls 6 left pre-production, he was able to convince director and executive producer, Todd ...
A wonderful recreation of Skyrim, which remains - despite rough edges and badly-aged elements - one of the greatest RPGs ever made. Why you can trust GamesRadar+ Our experts review games, movies and ...
I have a love / hate relationship with the Elder Scrolls games. According to Steam I’ve sunk almost 1,000 hours into Skyrim, and I played about that much Morrowind. But one constant in the last three ...
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