GameCentral looks back at the last 12 months in gaming and explores how a disastrous year for traditional publishers has been ...
Thronefall has a brand-new publisher, as Mythwright has taken over the title both in development and in future publishing of ...
This is How I Got Here, a series where we chart the career journeys of technologists. Want to tell your story? Get in touch. At seven years old, Ashley Guchhait already knew she wanted to make video ...
Vedinad says they've previously released games under other studio names. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. "It's an honor and a ...
The developer of indie FPS Beyond Citadel has shared why they believe the Japanese games industry never really nailed the FPS formula. Even going back to the roots of the genre, the FPS has ...
The Indie Game Awards has stripped Clair Obscur: Expedition 33 of both its Game of the Year and Debut Game awards, citing the ...
Originally, the gaming space was literally all about people who could make games, making games, and seeing how well they did. Then, the industry became a bit more corporate, with massive entities ...
Gen-AI showed up in the year’s biggest releases including game of the year.
For AAA developers, it's often all about the biggest franchises, the safest sequels. We have industry auteurs like Suda 51, ...
Another indie hit that took everyone by surprise was Megabonk, a 2025 roguelike survival game developed and published by solo ...
With Pocket Gamer Connects around the corner, we talked to Swedish trade association Dataspelsbranschen about the state of the Swedish games industry and why it remains a consistent key player in the ...
Electronic Arts (EA), one of the largest video game companies in the world, just sold for $55 billion, a record for a leveraged buyout. The sale is sending shockwaves through Seattle's video game ...