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However, for users who have been making full use of Unity Plus' features, the suspension will be a big blow, and they will have to consider Unity Pro, which costs nearly five times as much per year.
Unity Personal/Plus developers would also have to pay $0.20 for every install over the threshold, while Unity Pro/Enterprise developers would be between $0.02 and $0.125 per install.
Unity is adding a new charge for every time a game using the Unity Engine is installed, the company announced today.
Unity took a page out of Elon Musk's book of sabotaging your own brand by introducing a new Runtime Fee tied to player's game installations.
Unity plans to charge developers a small fee each time a 'qualifying game' is downloaded by an end user, which has led to criticism.
Unity announced a new fee structure today, and developers are none too happy. “We are introducing a Unity Runtime Fee that is based upon each time a qualifying game is downloaded by an end user ...
A new Unity Runtime Fee could spell disaster for indie developers using the popular game engine.
Pro users also now have the option to enter a Pay to Own scheme for the editor, and there is a transitional offer available for current Unity developers upgrading to the new subscription. Out with the ...
Under the new prices per-seat, Unity Pro’s annual pricing will be $2,040 a year, while to get it monthly will cost $185 a month. Unity Enterprise will be $3,000 a year, and the Unity Industrial ...
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