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In this third part of our deeper look at 3D game rendering, we'll be focusing what can happen to the 3D world after the vertex processing has done and the scene has been rasterized. Texturing is ...
3D audio processing Handles the “cinematic mode” that enables you to play standard PS4 games in a virtual theater. Outputs the social screen so people can see what you’re playing in VR.
In this fourth part of our deep look at 3D game rendering, we'll focus on what happens to a 3D world alongside processing vertices and applying textures.