Based on a 2025 survey, this report examines key questions about educator perspectives on work-based learning in ...
So much of the important aspects of STEM fields is centered around asking questions and exploration. Discovery-Based Learning is an approach that allows students to be in control of their learning ...
Education experts are encouraging schools to consider problem-based learning (PBL) in a move to improve engagement and creativity among high school students. New research demonstrates how hands-on, ...
A new report on the value of research in edtech design offers a critical and detailed look at how learners and products alike can benefit from research-infused design. An Overlooked Indicator of ...
Game-based learning has moved from a niche approach to a mainstream educational strategy in 2026, with research and market data showing strong gains in engagement, retention, and skill development.
Practice-based Research of Interdisciplinary Higher Education is a collection that aims at building a community and building capacity around the study of interdisciplinary teaching and learning at ...
Game-based learning is reshaping classrooms by making lessons more interactive, motivating, and effective. Studies show it can enhance problem-solving, teamwork, and academic performance when aligned ...
School districts in every state now have the green light to establish competency-based education programs and models in their classrooms—but they have a lot of work to do on the operational side to ...
This paper presents and illustrates a framework for visualizing large-scale assessment results in a dynamic score reporting interface to support teachers in making content-referenced interpretations ...
A large, international study shows that problem-based learning is more effective than standard instruction in math and science, and a national survey confirms that students, parents and teachers all ...