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Yesterday at the Game Developers Conference, San Francisco the Khronos Group today released the final WebGL 1.0 specification to enable hardware-accelerated 3D graphics in HTML5 Web browsers ...
Perhaps some reluctance can be explained by the fact that WebGL is based on the OpenGL graphics interface used on Mac OS X, Windows, iOS, and Android and that competes with Microsoft's DirectX.
Not so fast, Internet Explorer! We know that you have great things in the works for IE 9 -- including Direct2D GPU acceleration, the 2D / vector graphics API that we first laid eyes on in Windows ...
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