OctopusEffects, #Blender tutorial to model a cute puppy with Modifier in Blender 3.3 Timestamp 00:00​ Introduction 00:10 Body ...
The movement of many animated characters is improved by some sort of soft body simulation. Antennas, clothing, tails, feathers, scales - you name it. Blender has a variety of techniques for this, ...
MMHuman3D — dataset preprocessing utilities, evaluation protocols, and loaders that informed our data pipeline. ZOLLY & PDHuman — PDHuman dataset and related preprocessing guidance and ZOLLY as ...
Abstract: In this paper, we define and study a new Cloth2Body problem which has a goal of generating 3d human body meshes from a 2D clothing image. Unlike the existing human mesh recovery problem, ...
Abstract: We present Deformable mesh transFormer (DeFormer), a novel vertex-based approach to monocular 3D human mesh recovery. DeFormer iteratively fits a body mesh model to an input image via a mesh ...