Discover how open-world game development works, from the complete game design process for creating vast maps to building advanced NPC systems that bring worlds alive.
Mewgenics is perhaps the most ridiculous venture from Binding of Isaac developer Edmund McMillen yet, and I mean that in a ...
GPT-5.3 Codex merges the advanced coding capabilities of GPT-5.2 Codex with the reasoning and professional knowledge of GPT-5 ...
On the eve of Mewgenics’ launch, Ed McMillen and Tyler Glaiel reveal how the game went from concept to release over the last ...
MLB Players Inc. struck a deal with Genies to let Genies create AI player avatars that chat via text or voice, remember past conversations, and support paid experiences.
One of the most visible advancements lies in non-player character (NPC) behaviour. Traditional AI in games operates within ...
Kazutaka Kodaka is always good for sage life advice.
New AI innovation launched by AWS partner Innovative Solutions with DarcyIQ MCP Studio to manage AI integrations and connect ...
Florida content creator Gray Davis goes viral with over 20 million views of his video demonstrating how he makes iguana tacos ...
Generative AI is a type of artificial intelligence designed to create new content by learning patterns from existing data.
That marvellous bit was the centrepiece in a 5-1 pasting of the surprisingly inept Jets, the finale before a three-week ...
A free Claude AI model built a fully playable Pokemon-style game in under two hours, featuring turn-based battles, NPCs, and ...