Following a tutorial series about DirectX on Youtube to refresh some memory. The engine isn't really my work, I just renamed the engine on the tutorial to name of my choosing.
DirectX 11 hasn't gone anywhere, and don't expect to see DirectX 13 any time soon, either. Or ever, perhaps. When you purchase through links on our site, we may earn an affiliate commission. Here’s ...
DirectX12 shipped in 2015 with a simple goal: give developers more control so games run faster, look better, and scale across Windows PC and console. Over the last decade, DirectX 12 delivered on that ...
2025 marks 10 years after the official launch of DirectX 12 for Windows 10. This came after a relatively frequent release cycle over the years, starting with one of the first ever DirectX showcase ...
Back when Minecraft was relatively new and was released on several new platforms, 4J Studios added a unique way to introduce players to the sandbox game. In the early days, Legacy Console Editions for ...
The evolution of the modern graphics processor began with the introduction of the first 3D add-in cards in 1995. This development coincided with the widespread adoption of 32-bit operating systems and ...
Include/CathodeRetro: Header-only C++ code to support a CathodeRetro::CathodeRetro class that handles running all of the shader stages for the full effect. Add more preset NTSC timing data (for ...