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Space.com on MSN"Finding the fun was always our guiding star": How 'Starfield' developers balanced realism with arcade fun when approaching space combat (exclusive)
We talked to Starfield's Lead Creative Producer, Tim Lamb, about designing Starfield's blend of complex ship control and ...
4h
Space.com on MSN'EVE Online''s space survival spinoff uses realistic simulations and algorithms to build a whole new universe (exclusive)
EVE Frontier' developers Helgi Freyr Rúnarsson and Guðlaugur Jóhannesson talk galaxy merger models, black holes, and the thin ...
Photoshop CC 2021 tutorial showing how to create a cinematic, interstellar scene of a massive, frozen, ice planet in deep ...
5h
Space on MSNISS astronaut Jonny Kim says controlling robots on Earth felt like playing video games: 'This demo brought me right back'
Pac-Man, Mario, Tetris, The Legend of Zelda and Sonic the Hedgehog are just some of the breakout franchises from this ...
MOTH released Space Moths, its multiplayer online game in collaboration with Onward Studios, IBM Quantum, IQM Quantum ...
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