From Java and ActiveX to Flash, Houdini, and Direct3D, these 1996 releases shaped how we build apps, sites, and games today.
Mojang should see this release (and its subsequent success) as a major kick in the butt.
Mike has worked in the Joystiq Network since 2006, as lead blogger and senior editor on WoW.com and one of the founding editors on Massively.com. Currently, he is a contributing editor on Joystiq, and ...
Google released Project Genie 3, a new AI tool capable of generating video game like worlds, and it may implicate the future ...
Explore a programming languages list with top coding languages explained, their uses, job prospects, and how to choose the ...
Amara uses conversational AI and native 3D generation to collapse weeks of asset work into instant iteration.
Saber Interactive has split from Embracer, with at least 38 ongoing game development projects among the divested assets and over 3,000 staff moving across. However, a number of key studios remain at ...
From the moment 4-year-old Cameron first stepped out into Glimmer in Spyro 2, he knew video games were going to play a central role in the rest of his life. Though he never planned to make it the ...
Peak started as a game jam, but became a smash hit. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. Add us as a preferred source on Google Red ...
Xbox has announced its Developer Direct 2026 showcase will take place later this month and offer new looks at some of the company's most anticipated games. The first major gaming presentation of the ...