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Blender tutorial - Make cartoon cupcake using geometry nodes and procedural materials #oe287
#OctopusEffects, #Blender Here is a tutorial for making a cartoon cupcake for Blender 3.2. Use basic operations to create cups and cakes. The part about the star using the procedure in Geometry Nodes.
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Forward the output of the simulation input node directly to the output node and ignore the nodes in the simulation zone. I guess this is a bit like an on/off switch. Geometry Nodes: add Skip input to ...
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