A plugin for bevy 0.15 for generating tilable 2D/3D noise textures using compute shaders. Check out a demo of the plugin here: https://jadedbay.com/demo/bevy_compute ...
IMPORTANT: This is the cogentcore branch that was developed for the Cogent Core framework, which also includes the gosl "go as a shader language" package, which converts Go to the HLSL shader language ...